November 23rd, 2010
(written by lawrence krubner, however indented passages are often quotes). You can contact lawrence at: firstname.lastname@example.org
I think that Matt’s decision might be hard to understand—at least, his departement chair feels the need to explain it to us—because he is putting into question the very core values of our society. These core values were explored by Veblen in his unconventional book The Theory of the Leisure Class. He argued that we are not driven by utility, but rather by social status. In fact, our society pushes us to seek high prestige jobs, rather than useful and productive jobs. In effect, a job doing research in Computer Science is more prestigious than an industry job building real system, on the mere account that it is less immediately useful. Here are some other examples:
The electrician who comes and wires your house has a less prestigious job than the electrical engineer who manages vague projects within a large organization.
The programmer who outputs useful software has a less prestigious job than the software engineer who runs software projects producing software that nobody will ever use.
The scientist who tinkers in his laboratory has a less prestigious job than the scientist who spends most of his time applying for research grants.
Note how money is not always immediately relevant. While it is normally the case that manual labor has lower pay, it is almost irrelevant. And indeed, plumbers make more than software developers… Even though software jobs are usually considered more desirable.
There are at least three problems with this social-status system:
Nature is the best teacher. Working on real problems makes you smart. The German philosopher Heidegger famously made this point with a Hammer. To paraphrase him, it is not by staring at a hammer that we learn about hammers. Similarly, scientists who do nothing but abstract work in the context of funding applications are missing out. The best scientists work in the laboratory, in the field; they tinker.
By removing ourselves from the world, we risk becoming alienated. We become strangers to the world around us. Instead, we construct this incoherent virtual reality which has often much to do with soviet-era industrialism. We must constantly remain vague because truth has become subjective. Whereas the hammer hits, whereas the software crashes, whereas the experiment fails… projects are always successfully, marketing is always right and truth is arrived at by consensus. Yet, we know deep down that this virtual reality is unreal and we remain uneasy, trapped between reality and virtuality. The perfect example are the financial markets which are creating abstract products with agreed-upon values. As long as everyone plays along, the system works. Nobody must ever say that the emperor is naked. Everyone must accept the lies. Everything becomes gray.
Human beings like to make their own stuff. We value considerably more what we did ourselves. You may be able to buy computers for $200, but nothing will ever replace the computer you made yourself from scratch. It may be more economical to have some Indian programmers build your in-house software, but the satisfaction of building your own software is far more than what you get by merely funding it. Repairing your own house is a lot more satisfying than hiring handymen.